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SPACE ATTACK
UX / UI
Our team had been focalized to keep most of the updates of Space Attack. This new Indie game that is based on retro games but keeping a high poly structure will be alive in 2020. As a UX and UI Designer, I have to provide all the analysis and research about what it will be our users and how they are going to consider useful, attractive and memorable this game.

LOGO
The logo was developed following some guidelines based in a sphere, most of the shapes were created in Adobe Illustrator.








UNDER DEVELOPMENT

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